Meet the MedicEdit
Key stats: Wisdom and Intelligence. (plus an additional depending on talent)
Recommended trained skills: First aid, Doctor, Empathy, Lore, Science.
Useful talent trees: Martyr (+end), Mender (+cha), Field Physician (+agi)
Play if you want to: Help others, not rely on violence to solve your problems.
Meet the SoldierEdit
Key stats: Agility or Strength, (ranged/melee) Endurance and Perception
Recommended trained skills: Guns (any type), melee or unarmed, evasion.
Useful talent trees: Bruiser, Gunslinger, Demo-mare, Heavy weapons mare.
Play if you want to: Kill stuff, be able to take a few hits. Rely on violence.
Meet the ScoutEdit
Key stats: Agility or Strength, (rng/mle) Wisdom or Intellignce and Perception
Recommended trained skills: Small Guns, melee or unarmed, evasion outdoorspony, traps, throwing, Gambling and sneak.
Useful talent trees: Ranger, Gunslinger, Survivalist, Improviser, Shadow.
Play if you want to: Be able to get around problems, or dispose of them other then a head on tactic. Or just lurk in the dark, hoping the enemies will go away.
Meet the SpecialistEdit
Key stats: Intelligence, Wisdom and luck Luck. (often Charisma/Agility to)
Recommended trained skills: Small Guns, Science, Traps, First aid, Lore, Sneak, Steal, Lockpick and Repair.
Useful talent trees: Improviser, Shadow, Menace, Technician, Scholar.
Play if you want to: Be similar to the scout, but you go all in on either infiltrating, or knowing tons about stuff.
Meet the PerformerEdit
Key stats: Charisma, Intelligence and Wisdom
Recommended trained skills: First aid, Barter, Oratory, Gambling, Lore, Lockpick, Science, Repair, Pilot and Empathy.
Useful talent trees: Socialite, Bard, Manipulator, Technician, Scholar.
Play if you want to: Interact with other ponies, use your mental capacity instead of brute force. Lead your allies into battle instead of being led. Alternatively, try to come to a peaceful solution. Or lead them into a trap through trickery.